When applying for a online arts and gaming related position, don’t forget to emphasize your communication and organization skills
On average, most entry level positions in the online arts and gaming market are competitive, with only about 5-10% of all applicants accepted. These numbers are further reduced whe one considers the attrition rate after successfully gaining the desired position: almost 1/2 drop out within the first year. Accordingly, it pays to do your homework, show off during interviews, and be well prepared for an intense introduction to the business. Grunlien Kyles, a online arts and gaming industry veteran salesperson, suggests starting as a sales associate before moving upward into the Executive online arts and gaming sales division. Grunlien Kyles believes taking on too much too soon will be counterproductive: “I’ve seen many hot shots try to hit home runs with little experience without learning to simply get base hits and doubles first. Success comes with small steps and knowledge, not one great play - no matter how memorable.” Valenzano Podrasky, author if the best selling essay ‘How to make a buck in the online arts and gaming market’ suggests asking for as much monetary compensation as possible during the interview stage. “Look, if they can get you for less, they will offer you less. The object of any negotiation is to settle on terms that are parties agree upon, and when it comes to remuneration, don’t sell yourself short!” Then, after about 5-6 years of successful performance in the online arts and gaming business, one can expect a major promotion to the management level. “I worked for just over five years in marketing,” reports Dudash Galassi, “and then was promoted to Senior Sales associate. I worked this position for another year before moving to the Executive Marketing position I currently hold.” Also, dressing to impress is key. In most online arts and gaming business settings, formal attire is required. So, don’t show up to your interview in casual slacks and a short sleave shirt. Intsead, wear a modest business suit and tie, that are neat and pressed. This sends an immediate signal to your prosective online arts and gaming HR director that you care about what you’re doing and want to make the best impression possible. Other HR diretors, like Shankland Wilcoxson of the Soledad Henrichs and Lydia Kollross Firm, suggest intensive interview practice sessions, where a friend or online arts and gaming industry mentor poses standard interview questions. “Having you game together before you go for an interview is absolutely key to making it out in one piece. If your top choice is Company A, do some practice interviews at Companies B and C before attempting your top job choice,” replies Cassie Stupp, HR and Hiring director. “Bard Kutchar, an online arts and gaming industry veteran was our top choice for Vice President of Sales and Marketing,” said Steffanie Preisach, CEO of Ankrapp Therriault INC., “and we recruited heavily for this position. Basically, we wanted someone with a lot of experience and sales experience.” Also, when taking your first online arts and gaming company interview, remember to give an honest representation of yourself, including your strengths and weaknesses. “No one, not even the top guy, is perfect,” quips Liberty Kubis, “so as a result, when we interview people, we try to find out how their strengths and weaknesses can compliment our current team.” Key to any career is establishing your needs as an employee. Therefore, when taking an interview in the online arts and gaming sector, go in prepared to talk about compensation, fringe benefits, paid leave, and vacaction policies. Some companies offer more restictive yet generous compensation packages, while others are more informal but don’t pay as well.

